About OneTwelveThree
For now, this website is just a glorified wrapper for a devlog for my game Void Mining (title WIP), since I think I'm doing some cool stuff that I'd like to be able to share. I'll eventually populate it with other games and projects I work on. If you have't already figured it out from the name or the website icon, the name "OneTwelveThree" is the first four digits of the fibonacci sequence. It's also a subversion of "OneTwoThree", and it acronymifies nicely to OTT.
Oh, yeah. I almost forgot. You can email me at [email protected]
About Void Mining
Void Mining (title WIP) is a blend of of a coding game and an automation game. A similar game that I've recently played is the farmer was replaced. The basic premise of VM is that you're a broke college student, some trillion dollars in debt, and you've discovered how to mine for precious ore in your computer and teleport it to the real world (heavy WIP). You'll need to automate your mining bots by writing scripts for them, speed up execution by upgrading your CPU, expand your network by building structures, and much more. I plan on making it an infinite 2D world, so you can mine and expand to your heart's content. The main obstacle will be fuel depletion, but I might add some sort of corruption or glitching later on. I think the main appeal of the game will be the satisfaction of a smooth automation line, very much like Factorio. See the roadmap for more details.
About Me
I don't care much about privacy, especially not when making games that I want to share with the world, but I also don't feel the need to publicly advertise who I am. For context, though, as of September 2025 I'm a first-year Master's of Computer Science student at the University of Toronto.